Online Resources
Google searching would likely find the links below, but for ease of reference,
these are good places to start:
A
Student's Guide to Getting Into the Games Industry
Pixel Prospector
starting advice!
If you follow the Game Design text link you'll find the Big List of
Game Design.
You can't go wrong, and I particularly like Ian Schreiber's
courses on Game
Design Concepts and Game
Balance Concepts.
Big list of game
development software
Projects
I teach several game design courses. For those people who enjoy challenge by choice, I
encourage you to complete the assignments below. Some are group projects, so either
find your own group, or adapt the project to your situation:
Hopscotch Assignment.doc
Task List Assignment.doc
Sports Assignment.doc
Dice Game Assignment.doc
Probability Silver.xlsx
Excel Silver.xlsx
Excel Gold.xlsx
Magic Assignment.doc
No Materials Assignment.doc
Paper Prototype
Assignment.doc
Storytelling Assignment.doc
Pitch Assignment.doc
Educational Games
Assignment.doc
Games for Change
Assignment.doc
Non-Fiction Books
For physical books, there are many great options. Here are a few:
Art of
Game Design
A Theory of
Fun for Game Design
Rules
of Play
Game
Design Workshop
Challenges
for Game Designers
Reality
is Broken
Novels
These are some fun novels where game designers play a major role:
Ready
Player One by Earnest Cline
Daemon by
Daniel Suarez
You by Austin
Grossman
Here are the slides from our presentation.
Feel free to contact me or view my main site.