Dwarves
Alien


They love mountains! Each scoring round, gain 1 VP if you have no settlements on mountains.

Jawas
Alien


They love deserts! Each scoring round, gain 1 VP if you have no settlements on deserts.

Ents
Alien


They are slow and big! Each scoring round, gain 1 VP if you have no settlements on forests.

Water Elementals
Alien


They are so wet! Each scoring round, gain 1 VP if you have no settlements on lakes.

Negative
Alien Result


You have insulted the aliens, and they use their technology to disrupt your terraforming attempts.

Reduce Terraforming tech by 1 for each ☹. If you can't, lose 1 VP for each level not lost.
Negative
Alien Result


You have insulted the aliens, and they use their technology to disrupt your construction attempts.

Reduce Construction tech by 1 for each ☹. If you can't, lose 1 VP for each level not lost.
Negative
Alien Result


You have insulted the aliens, and they use their technology to disrupt your communication attempts.

Reduce Alien Communication tech by 1 for each ☹. If you can't, lose 1 VP for each level not lost.
Negative
Alien Result


You have insulted the aliens, and they use their technology to disrupt your R&D attempts.

Reduce R&D tech by 1 for each ☹. If you can't, lose 1 VP for each level not lost.
Negative
Alien Result


The aliens are outraged by your disregard for their customs, and they deny you access to their waterways.

For each lake covered by your settlements, lose 1 VP (or 2 VPs if your alien attitude is ☹☹☹)
Negative
Alien Result


You insulted the alien leaders, and they bar you from their forests.

For each forest covered by your settlements, lose 1 VP (or 2 VPs if your alien attitude is ☹☹☹)
Negative
Alien Result


You built on the alien holy ground, and they curse you.

For each mountain covered by your settlements, lose 1 VP (or 2 VPs if your alien attitude is ☹☹☹)
Negative
Alien Result


Your actions have interfered with the aliens' lives, and they vow to make your lives equally difficult.

For each desert covered by your settlements, lose 1 VP (or 2 VPs if your alien attitude is ☹☹☹)
Negative
Alien Result


The aliens interpret your actions as aggressive, and attack immediately.

For each ☹, you may remove 1 of your settlements. If you can't choose not to, lose 1 VP for each settlement not removed.
Negative
Alien Result


The aliens can't seem to understand any of your attempts to communicate.

Lose 1 VP for each ☹.
Negative
Alien Result


The aliens are repulsed by the smell of humans and strive to avoid you entirely.

For each of your settlements next to alien bases, lose 1 VP per ☹.
Positive
Alien Result


You awed the aliens with your technology, and they are friendly enough to help out as well.

Advance R&D tech. If already max, gain 4 VPs.
Positive
Alien Result


The aliens love forests.

For each forest covered by your settlements, gain 1 VP.
Positive
Alien Result


The aliens love mountains.

For each mountain covered by your settlements, gain 1 VP.
Positive
Alien Result


The aliens love deserts.

For each desert covered by your settlements, gain 1 VP.
Positive
Alien Result


The aliens love lakes.

For each lake covered by your settlements, gain 1 VP.
Positive
Alien Result


The aliens are impressed by your R&D.

Gain 1 VP for each level of R&D Tech (1-6).
Positive
Alien Result


The aliens are impressed by your communication.

Gain 1 VP for each level of Alien Communication Tech (1-6).
Positive
Alien Result


The aliens are impressed by your terraforming.

Gain 1 VP for each level of Terraforming Tech (1-6).
Positive
Alien Result


The aliens appreciate your honesty, and agree to work toward mutual prosperity.

Advance 1 Tech of your choice.
Positive
Alien Result


The aliens appreciate your hard work and kindness, and vow to help bring the necessary resources to your community.

☺☺☺.
Positive
Alien Result


The aliens are impressed by your buildings, and offer to help construction.

Gain 1 VP for each level of Construction Tech (1-6).
Positive
Alien Result


The aliens are amazed at your generosity, and share a detailed map of the continent with you.

Advance Terraforming tech. If already max, gain 4 VPs.
Positive
Alien Result


The aliens find humans incredibly attractive, and want to live nearby.

For each settlement next to an alien base, gain 2 VPs.
Positive
Alien Result


You have successfully befriended the aliens, and they share their base-building technology.

Advance Construction tech. If already max, gain 4 VPs.
Positive
Alien Result


Pleased by your actions, the aliens share their technology with you.

Advance Alien Communication. If already max, gain 4 VPs.
Alien Lake
R&D


3 contiguous Lakes, with at least one containing an alien base. (Alien bases count as any terrain.)

4 VPs
Alien Forest
R&D


3 contiguous Forests, with at least one containing an alien base. (Alien bases count as any terrain.)

4 VPs
Cultivated Lake
R&D


6 contiguous Lakes, with at least 2 occupied. (Alien bases count as any terrain.)

5 VPs
Cultivated Mountain
R&D


6 contiguous Mountains, with at least 2 occupied. (Alien bases count as any terrain.)

5 VPs
Cultivated Desert
R&D


6 contiguous Deserts, with at least 2 occupied. (Alien bases count as any terrain.)

5 VPs
Cultivated Forest
R&D


6 contiguous Forests, with at least 2 occupied. (Alien bases count as any terrain.)

5 VPs
Alien Desert
R&D


4 contiguous Deserts, with at least one containing an alien base. (Alien bases count as any terrain.)

3 VPs
Alien Mountain
R&D


3 contiguous Mountains, with at least one containing an alien base. (Alien bases count as any terrain.)

3 VPs
Pristine Desert
R&D


3 unoccupied Deserts in a row, column, or diagonal.

3 VPs
Pristine Forest
R&D


3 unoccupied Forests in a row, column, or diagonal.

3 VPs
Pristine Mountain
R&D


3 unoccupied Mountains in a row, column, or diagonal.

3 VPs
Pristine Lake
R&D


3 unoccupied Lakes in a row, column, or diagonal.

3 VPs
Huge Desert
R&D


6 contiguous Deserts, with at least 3 unoccupied. (Alien bases count as any terrain.)

5 VPs
Huge Forest
R&D


6 contiguous Forests, with at least 3 unoccupied. (Alien bases count as any terrain.)

5 VPs
Huge Lake
R&D


6 contiguous Lakes, with at least 3 unoccupied. (Alien bases count as any terrain.)

5 VPs
Huge Mountain
R&D


6 contiguous Mountains, with at least 3 unoccupied. (Alien bases count as any terrain.)

5 VPs
Large Forest
R&D


4 contiguous Forests. (Alien bases count as any terrain.)

2 VPs
Large Desert
R&D


4 contiguous Deserts. (Alien bases count as any terrain.)

2 VPs
Large Mountain
R&D


4 contiguous Mountains. (Alien bases count as any terrain.)

2 VPs
Untouched Desert
R&D


4 unoccupied, contiguous Deserts.

4 VPs
Untouched Forest
R&D


4 unoccupied, contiguous Forests.

4 VPs
Untouched Mountain
R&D


4 unoccupied, contiguous Mountains.

4 VPs
Large Lake
R&D


4 contiguous Lakes. (Alien bases count as any terrain.)

2 VPs
Untouched Lake
R&D


4 unoccupied, contiguous Lakes.

4 VPs
Token of Friendship
R&D


☺ ☺ ☺. Choose another player who gains ☺.

Collaboration
R&D


Advance 1 Tech twice, and pick another player who advances that tech once. If that player already has that tech at maximum, he or she gains 1 VP.

Collaboration
R&D


Advance 1 Tech twice, and pick another player who advances that tech once. If that player already has that tech at maximum, he or she gains 1 VP.

Collaboration
R&D


Advance 1 Tech twice, and pick another player who advances that tech once. If that player already has that tech at maximum, he or she gains 1 VP.

Collaboration
R&D


Advance 1 Tech twice, and pick another player who advances that tech once. If that player already has that tech at maximum, he or she gains 1 VP.

Universal Translator
R&D


Advance Alien Communication Tech by 1. If already at max, gain 3 VPs.

Alien Roads
R&D


Advance Construction Tech by 1. If already at max, gain 3 VPs.

Antigravity Boots
R&D


Advance R&D Tech by 1. If already at max, gain 3 VPs.

Greenhouse
R&D


Advance Terraforming Tech by 1. If already at max, gain 3 VPs.

Defense Grid
R&D


Whenever you must lose VP due to a negative alien result or exceeding the alien attitude track, lose 2 fewer VPs.

Beauty
R&D


1 VP

Beauty
R&D


1 VP

Beauty
R&D


1 VP

Glamor
R&D


2 VPs

Glamor
R&D


2 VPs

Glamor
R&D


2 VPs

Glamor
R&D


2 VPs

Glamor
R&D


2 VPs

Elegance
R&D


3 VPs

Elegance
R&D


3 VPs

Elegance
R&D


3 VPs

Water Purification System
R&D


If you have at least 1 settlement on water during a scoring round, gain 1 VP.

Solar Panels
R&D


Whenever you construct on at least one desert, gain 1 VP

Biodome
R&D


Whenever you construct on at least one forest, gain 1 VP

Hydroelectric Generator
R&D


Whenever you construct on at least one lake, gain 1 VP

Forge
R&D


Whenever you construct on at least one mountain, gain 1 VP