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Assumptions: Players focus Mob 1 before Mob 2, and Boss 1 before Boss 2. When threat reaches 7, bosses attack before mobs. Future Work: Implement move action chance for player and enemies. Implement special round 1 move action chance. Allow different setups per player. Implement healing in some way. Implement single-use resources for players, if they want to go all-out. Implement area attacks. Add iconography. Implement player armor. Implement negative effects like prone, or increase move action chance. Track overflow damage. |