Char Dice Needed |
Frequency |
Sum |
0 |
0 |
0 |
1 |
0 |
0 |
2 |
0 |
0 |
3 |
0 |
0 |
4 |
0 |
0 |
5 |
60 |
60 |
6 |
381 |
441 |
7 |
432 |
873 |
8 |
123 |
996 |
9 |
4 |
1000 |
10 |
0 |
1000 |
11 |
0 |
1000 |
12 |
0 |
1000 |
13 |
0 |
1000 |
14 |
0 |
1000 |
15 |
0 |
1000 |
Reveals |
Frequency |
Sum |
0 |
17 |
17 |
1 |
233 |
250 |
2 |
478 |
728 |
3 |
249 |
977 |
4 |
23 |
1000 |
5 |
0 |
1000 |
6 |
0 |
1000 |
7 |
0 |
1000 |
|
Corruption Inflicted |
Frequency |
Sum |
0 |
0 |
0 |
1 |
0 |
0 |
2 |
0 |
0 |
3 |
0 |
0 |
4 |
0 |
0 |
5 |
0 |
0 |
6 |
4 |
4 |
7 |
32 |
36 |
8 |
69 |
105 |
9 |
190 |
295 |
10 |
202 |
497 |
11 |
205 |
702 |
12 |
161 |
863 |
13 |
97 |
960 |
14 |
38 |
998 |
15 |
2 |
1000 |
|
*Note Eye Damage is the same for each Eye tile drawn. The value for Gollum entry
represents the number of damaging tiles that must be drawn before Gollum
appears. Shelob does 4 damage. Mithril will be used
on the first red tile (and have no effect if there are no red tiles in the
pool).
|