A WotR Mordor Simulation with 1000 trials

Average results:
  • 6.6 character dice needed
  • 2 reveals
  • 10.6 corruption inflicted

    Char Dice
    Needed
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 52 52
    6 379 431
    7 455 886
    8 109 995
    9 5 1000
    10 0 1000
    11 0 1000
    12 0 1000
    13 0 1000
    14 0 1000
    15 0 1000


    Reveals Frequency Sum
    0 21 21
    1 210 231
    2 503 734
    3 235 969
    4 31 1000
    5 0 1000
    6 0 1000
    7 0 1000
    Corruption
    Inflicted
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 0 0
    6 6 6
    7 34 40
    8 74 114
    9 177 291
    10 188 479
    11 211 690
    12 175 865
    13 95 960
    14 33 993
    15 7 1000
    Current Step:
    Eye Damage*:
    Gollum*:
    Use Gollum
    Ability:
    Mithril*:
     
    0r:
    1r:
    1:
    2r:
    2:
    3:
    Eye:
     
    0:
    -2:
    -1:
    1r Stop:
    3 Stop:
    Shelob*:
    Eye Stop:
    Trials:

    *Note Eye Damage is the same for each Eye tile drawn. The value for Gollum entry represents the number of damaging tiles that must be drawn before Gollum appears. Shelob does 4 damage. Mithril will be used on the first red tile (and have no effect if there are no red tiles in the pool).