A WotR Mordor Simulation with 1000 trials

Average results:
  • 6.6 character dice needed
  • 2 reveals
  • 10.6 corruption inflicted

    Char Dice
    Needed
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 64 64
    6 376 440
    7 441 881
    8 116 997
    9 3 1000
    10 0 1000
    11 0 1000
    12 0 1000
    13 0 1000
    14 0 1000
    15 0 1000


    Reveals Frequency Sum
    0 21 21
    1 231 252
    2 491 743
    3 231 974
    4 26 1000
    5 0 1000
    6 0 1000
    7 0 1000
    Corruption
    Inflicted
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 0 0
    6 2 2
    7 39 41
    8 69 110
    9 160 270
    10 194 464
    11 235 699
    12 178 877
    13 79 956
    14 37 993
    15 7 1000
    Current Step:
    Eye Damage*:
    Gollum*:
    Use Gollum
    Ability:
    Mithril*:
     
    0r:
    1r:
    1:
    2r:
    2:
    3:
    Eye:
     
    0:
    -2:
    -1:
    1r Stop:
    3 Stop:
    Shelob*:
    Eye Stop:
    Trials:

    *Note Eye Damage is the same for each Eye tile drawn. The value for Gollum entry represents the number of damaging tiles that must be drawn before Gollum appears. Shelob does 4 damage. Mithril will be used on the first red tile (and have no effect if there are no red tiles in the pool).