A WotR Mordor Simulation with 1000 trials

Average results:
  • 6.6 character dice needed
  • 2 reveals
  • 10.4 corruption inflicted

    Char Dice
    Needed
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 72 72
    6 377 449
    7 437 886
    8 109 995
    9 5 1000
    10 0 1000
    11 0 1000
    12 0 1000
    13 0 1000
    14 0 1000
    15 0 1000


    Reveals Frequency Sum
    0 24 24
    1 248 272
    2 462 734
    3 241 975
    4 25 1000
    5 0 1000
    6 0 1000
    7 0 1000
    Corruption
    Inflicted
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 0 0
    6 2 2
    7 42 44
    8 96 140
    9 190 330
    10 183 513
    11 202 715
    12 167 882
    13 71 953
    14 39 992
    15 8 1000
    Current Step:
    Eye Damage*:
    Gollum*:
    Use Gollum
    Ability:
    Mithril*:
     
    0r:
    1r:
    1:
    2r:
    2:
    3:
    Eye:
     
    0:
    -2:
    -1:
    1r Stop:
    3 Stop:
    Shelob*:
    Eye Stop:
    Trials:

    *Note Eye Damage is the same for each Eye tile drawn. The value for Gollum entry represents the number of damaging tiles that must be drawn before Gollum appears. Shelob does 4 damage. Mithril will be used on the first red tile (and have no effect if there are no red tiles in the pool).