A WotR Mordor Simulation with 1000 trials

Average results:
  • 6.6 character dice needed
  • 2 reveals
  • 10.6 corruption inflicted

    Char Dice
    Needed
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 74 74
    6 373 447
    7 435 882
    8 112 994
    9 6 1000
    10 0 1000
    11 0 1000
    12 0 1000
    13 0 1000
    14 0 1000
    15 0 1000


    Reveals Frequency Sum
    0 30 30
    1 221 251
    2 490 741
    3 234 975
    4 25 1000
    5 0 1000
    6 0 1000
    7 0 1000
    Corruption
    Inflicted
    Frequency Sum
    0 0 0
    1 0 0
    2 0 0
    3 0 0
    4 0 0
    5 0 0
    6 4 4
    7 44 48
    8 69 117
    9 165 282
    10 187 469
    11 216 685
    12 195 880
    13 79 959
    14 38 997
    15 3 1000
    Current Step:
    Eye Damage*:
    Gollum*:
    Use Gollum
    Ability:
    Mithril*:
     
    0r:
    1r:
    1:
    2r:
    2:
    3:
    Eye:
     
    0:
    -2:
    -1:
    1r Stop:
    3 Stop:
    Shelob*:
    Eye Stop:
    Trials:

    *Note Eye Damage is the same for each Eye tile drawn. The value for Gollum entry represents the number of damaging tiles that must be drawn before Gollum appears. Shelob does 4 damage. Mithril will be used on the first red tile (and have no effect if there are no red tiles in the pool).